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Ring Fit Adventure review – pure Nintendo magic

So far in 2019 I’ve bested mechs the size of skyscrapers, pummelled ancient demons into the pavement, even terrorised the citizens of a sleepy English village as one very naughty goose. But the greatest video game enemy I’ve faced this year? It’s Ring Fit Adventure’s stairs. These things burn. Ring …

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John Wick Hex review – sweet economy

It all clicked when I got really stuck. I wasn’t sure about John Wick Hex at first. I was put off by the lankiness of the art style, where shoulders are quarterback broad and the arms and legs seem to travel for miles. I was put off by the end-of-level …

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Grid review – a slim, muscular and magnificent arcade racer

The name does it no favours at all. Back when the first Grid launched, it had the Race Driver appendage, marking it out as a successor of sorts to Codemasters’ long-running, much-loved series, itself with foundations in the even more beloved brace of TOCA games for the original PlayStation. This, though, …

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Grindstone review – an instant puzzle classic on Apple Arcade

Late last year, Canadian indie Capybara Games released its inscrutable dungeon-crawler Below, more than five years after its announcement and after several agonising public delays. So it’s not surprising that the studio chose to wait to announce its next game, a smartphone puzzler called Grindstone, until the day before it …

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